

We have plans for more characters if the project get success. X, Axl, Zero, Alia, Iris, Vile, Dynamo, Gate. Hyper Move - All characters have a hyper move, that burns half of the power bar, during the overclock state the hyper move change on some characters. Super Moves - Like any fighting game, you have shoryukens and sonic booms here and there, each character have your own set of supers, some characters share super moves, but we are trying at maximum to make them play differently. Overclock/Overdrive - A Unique boost, you can use only if the overclock bar is on 50% or higher and, able to use a ultimate attack named Overdrive, i.e.: X wear a armor during the overclock period.

Personal Skill/Breaker - Personal skill is a unique move, normally the signature move of each character, Like X's Buster Shot.ĭodge - A kind of phantom dash, you move forward with invincible frames and can avoid everything, be aware that you can't cancel it in other moves. Strong Attack/Launcher - Basic Strong movement, heavy and slower, you can combo it with most of super moves

Medium Attack - Basic Medium movement, balanced, you can combo it with any move except the light attack. Light Attack - Basic Light movement, quick and weak, you can combo it with any move If you wanna play it, be aware that characters are old betas and play very diferent now. About the game-play, the hardest part of the development, was finally managed to balance it to fit in a fighting game and keep the essence of each character, thanks to months of testing and This Demo that still avalible but is far from the current progress, we improved and refined those characters based on the feedback of this old demo.
